Intel’s two-fingered robot, Oculus, tests the responsiveness of a touch screen to determine if humans will like it by analyzing how objects on a device’s screen respond to its touch.
Intel’s two-fingered robot, Oculus, tests the responsiveness of a touch screen to determine if humans will like it by analyzing how objects on a device’s screen respond to its touch.
In a compact lab at Intel’s Silicon Valley headquarters, Oculus the robot is playing the hit game Cut the Rope on a smartphone. Using two fingers with rubbery pads on the ends, the robot crisply taps and swipes with micrometer precision through a level of the physics-based puzzler. It racks up a perfect score.
NOTE: TECHi Two-Takes are the stories we have chosen from the web along with a little bit of our opinion in a paragraph. Please check the original story in the Source Button below.
TECHi weighs both sides before reaching a conclusion.
TECHi’s editorial take above outlines the reasoning that supports this position.