Ouya Everywhere aims to put Ouya games on other company’s consoles, and it’s kicking off that process this spring on MOJO, the Android microconsole from Mad Catz. MOJO launched in December, and one of its highlights is the eventual ability to stream PC games. Along with the Ouya news, MOJO is getting a price drop, from $250 to $200 in the US. Ouya currently has 680 games and 33,000 developers on board, and all of that – plus any coming content – will hit MOJO in the spring.
On Monday, Ouya CEO Julie Uhrman told [a]listdaily that the company would bring its games and apps to devices other than its own $99 Android-based “micro-console,” released last year to mixed reviews. Today, the company will announce the first partner in the new Ouya Everywhere program: Mad Catz, which released its own Android-based micro console last year. Mad Catz’s MOJO originally retailed for $250, but simultaneously with the content partnership will get a price cut to $200. In an interview with Re/code, Uhrman said Ouya’s content strategy will not change: It’s still focused on attracting independent game developers who can’t or won’t work with publishers or pay hefty console licensing fees. She highlighted one of the most popular Ouya games, TowerFall, which was an exclusive last year but is now preparing to debut on Windows and the PlayStation 4.