Microsoft continues to tweak and improve Xbox One’s incarnation of Xbox Live. Xbox Live’s Program Manager Michael Dunn has announced improvements are coming to Xbox One’s reputation system. There are currently three reputation levels: Good, Needs Work, and Avoid Me. These ratings are determined by how long you’ve played online without being reported by other players. The vast majority of players, Dunn writes, “do not regularly receive feedback from other players and, thus, will stay at the Good Player reputation level.”
Last July, I gave you a preview of what to expect with reputation on Xbox One. Gaming has always been a social activity, and for Xbox One we redesigned the Xbox Live community-powered reputation system from Xbox 360 to help better inform players about their behavior in the community. On Xbox One, there are currently categories of player reputation score – “Green = Good Player,” being the large majority of our users, “Yellow = Needs Work” and “Red = Avoid Me.” By looking at someone’s Gamercard you’re able to quickly see their reputation. The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live. The vast majority of players do not regularly receive feedback from other players and, thus, will stay at the “Good Player” reputation level.